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| class Square { private var width: Double private var height: Double private var area: Double private var perimeter: Double init(width: Double) { self.width = width self.height = width area = width * height perimeter = 4 * width } func getArea() -> Double { area } func getPerimeter() -> Double { perimeter } }
let square = Square(width: 13) square.getArea()
square.getPerimeter()
class Rectangle { private var width: Double private var height: Double private var area: Double private var perimeter: Double init(width: Double, height: Double) { self.width = width self.height = height area = width * height perimeter = (2 * width) + (2 * height) } func getArea() -> Double { area } func getPerimeter() -> Double { perimeter } }
let rectangle = Rectangle(width: 5, height: 12) rectangle.getArea()
rectangle.getPerimeter()
class Circle { private var radius: Double private var area: Double private var circumference: Double init(radius: Double) { self.radius = radius area = Double.pi * pow(radius, 2) circumference = 2 * Double.pi * radius } func getArea() -> Double { area } func getcircumference() -> Double { circumference } }
let circle = Circle(radius: 6) circle.getArea()
circle.getcircumference()
class Triangle { private var width: Double private var height: Double private var area: Double init(width: Double, height: Double) { self.width = width self.height = height area = width * height / 2 } func getArea() -> Double { area } }
let triangle = Triangle(width: 3, height: 14) triangle.getArea()
class Trapezoid { private var upperWidth: Double private var lowerWidth: Double private var height: Double private var area: Double init(upperWidth: Double, lowerWidth: Double, height: Double) { self.upperWidth = upperWidth self.lowerWidth = lowerWidth self.height = height area = 0.5 * height * (upperWidth + lowerWidth) } func getArea() -> Double { area } }
let trapezoid = Trapezoid(upperWidth: 3, lowerWidth: 2, height: 5) trapezoid.getArea()
class Cube { private var width: Double private var height: Double private var depth: Double private var volume: Double init(width: Double) { self.width = width self.height = width self.depth = width volume = width * height * depth } func getVolume() -> Double { volume } }
let cube = Cube(width: 7) cube.getVolume()
class RectangularSolid { private var width: Double private var height: Double private var depth: Double private var volume: Double init(width: Double, height: Double, depth: Double) { self.width = width self.height = height self.depth = depth volume = width * height * depth } func getVolume() -> Double { volume } }
let rectangularSolid = RectangularSolid(width: 3, height: 2, depth: 5) rectangularSolid.getVolume()
class CircularCylinder { private var radius: Double private var height: Double private var volume: Double init(radius: Double, height: Double) { self.radius = radius self.height = height volume = Double.pi * pow(radius, 2) * height } func getVolume() -> Double { volume } }
let circularCylinder = CircularCylinder(radius: 3, height: 6) circularCylinder.getVolume()
class Sphere { private var radius: Double private var volume: Double init(radius: Double) { self.radius = radius volume = 4 / 3 * Double.pi * pow(radius, 3) } func getVolume() -> Double { volume } }
let sphere = Sphere(radius: 2) sphere.getVolume()
class Cone { private var height: Double private var radius: Double
private var volume: Double init(height: Double, radius: Double) { self.height = height self.radius = radius volume = 1 / 3 * Double.pi * pow(radius, 2) * height } func getVolume() -> Double { volume } }
let cone = Cone(height: 2, radius: 3) cone.getVolume()
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